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As we launch our collaboration with leading European music NFT marketplace Twelve x Twelve, our CEO Brendan Shelper deconstructs the meaning and potential of NFTs and blockchain technology for the future of hybrid experiences.
As we launch our collaboration with leading European music NFT marketplace Twelve x Twelve, our CEO Brendan Shelper deconstructs the meaning and potential of NFTs and blockchain technology for the future of hybrid experiences.
Blockchain technology, and particularly NFTs, offer a fresh and compelling alleyway into the virtual space — which is why, to coincide with our collaboration with
To kick us off, what are NFTs?
In a nutshell, NFTs — an acronym for “non-fungible tokens”– are a unique file or asset made on the blockchain, which cannot be duplicated. Each file has a type of smart contract attached to it, which can hold rights, licensing info, and ownership details.
Essentially, anything digital — be it a photo, video, GIF, or even an AI-driven artwork– can now be tagged with unique code which specifies its rightful owner. It is a major accomplishment when you think about how much we exchange on the internet.
As we gravitate more to online experiences within the Metaverse and Web3.0, NFTs will become a way to create scarcity within an infinite virtual world. This could lead to digital assets becoming less disposable and more cherished, and possibly ending the massive amounts of legal disputes over ownership within the digital realm.
NFTs allow us to truly own something within the digital world.
What first sparked your interest in the concept of NFT?
I’ve been interested in blockchain for a while. I’m a cryptocurrency investor, and always wondered if there would soon be a way for people to exert ownership over digital assets online. NFTs are the answer to that, so it’s not even about their immediate use, but how they could be used in the near future to dramatically influence how we create, exchange, and leave our legacy online.
Give an example of how, in your view, NFTs or blockchain can enhance a hybrid experience.
How has the NFT hype changed your personal understanding of the possibilities of hybrid culture?
I think we need to consider how younger generations are now interacting with the Metaverse and the gaming world. These kids are not coming to their parents and asking for money to buy clothes or Nike trainers for themselves — they’re asking for money to buy digital fashion items for their avatars, within their gaming environments. The connection my generation has with owning and acquiring physical goods, the younger generation experiences with digital assets. It’s a wild change of desires, and priorities.
It’s equally interesting to see physical offerings paired with digital assets. For example, I might buy a new jacket from H&M and get the digital version for use in the Metaverse for free, or vice versa.
What, in your view, is the biggest misconception people have with regard to NFTs, and what would you like to say to them/ how would you change their minds?
The biggest misconception is probably that people think NFTs are a cryptocurrency, which is not correct. And for this reason, they think that what we’re experiencing now in the NFT world is a bubble waiting to burst. While the use of NFTs will change and evolve, we see the fundamental potential of this technology as something that will gradually infiltrate our everyday lives — possibly quite rapidly, over the next few years.
What have you enjoyed the most about this first integration of NFTs in the work of Battle Royal Studios, by collaborating on Twelve x Twelve?
As we continue to develop our digital offerings, such as the event portal we’re using for current online experiences, and augmented or virtual reality design, we increasingly witness the potential for new technologies to disrupt our processes when paired with great creative ideas. NFTs, the marketplace and the collaborations Battle Royal Studios is making with wonderful creatives is a breath of fresh air. Coming together with some of the best designers and creators from around the world to curate and execute a whole new range of diverse digital collectables is exciting; it feels like anything is possible at this stage. And working with Twelve x Twelve to develop and expand their marketplace into an entire Metaverse ecosystem is the coolest creative undertaking one could wish for.
How would you like blockchain and NFT technologies to continue weaving into Battle Royal Studios’s upcoming projects?
I would like to convert the experiences we’re crafting into collectable memorabilia. For the past 10 years, the live or digital happenings we’ve created have very much been one-off, ephemeral moments. I see this technology, and certainly the Metaverse as a big part of securing the longevity of everything we create from now, with the potential of it being purchased, collected, swapped, and living forever.
What excites you the most about the future possibilities of NFT democratisation and mainstreamization?
Let’s think about major public events or ceremonies, for example. The recent Tokyo Olympic closing ceremony featured an augmented reality installation, where small lights emerged from the stadium to form golden Olympic rings hovering over the center of the arena. It was seen by billions of people around the world, and now this digital creation could be legitimately auctioned off to a passionate collector, museum or community — it can be traded and exchanged via NFT marketplaces, and over the years, its notoriety and value would increase just as any artefact, antique or artwork. Users could display it in their virtual galleries within the Metaverse for future generations to enjoy —and this is only the beginning.
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CEO of NFT marketplace Twelve x Twelve, and copyright expert Jan Denecke spills the tea on what makes digital asset ownership a crucial part in making intellectual property disputes, theft and exploitation scarce.
We chat to Head of Public and Artist Relations of Europe’s leading NFT music marketplace Twelve x Twelve, Julia Beniashvili about the NFT phenomenon.
Brendan Shelper, CEO at Battle Royal Studios, shares his insights on the importance and chances of interactivity in digital formats.
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